> Technology is sadly increasingly homogenising around Unreal Engine 5
I kinda get the commodification of games engines and Unreal. I am sure a lot of us saw the gaming revolution unfold, watching gaming companies one-up each other in graphics and interactivity. But once you get to the point of UE5, Unity, or Godot there is little need or value to make a game engine from scratch anymore.
Don't get me wrong, if you want to write an engine, go for it. But if you just want to make a game then an existing engine is good enough.
If everyone stops writing game engines then who is going to program unreal engine/unity/godot?
A popular refrain in gaming circles when Oblivion Remastered released was “it’s awesome if you have the hardware, but it’s Unreal so of course it runs like shit”. So it’s far from obvious that customer sentiment agrees with you. Having seen what Decima can do, I don’t think I agree that Unreal is the pinnacle of game tech either.