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alpaca128 • yesterday at 9:32 PM • 1 reply • view on HN

I'd it's more a convenient outcome of maximizing profits than premeditated. Not optimizing is cheaper for studios while Nvidia doesn't mind extra popularity for their DLSS feature.

Crysis 3 is over a decade old, still looks great and ran on hardware that wouldn't suffice for web browsing today. I haven't seen anything in games since then that justified a significant increase in system requirements.


Replies

ses1984 • today at 5:10 AM

What about hardware that could run crysis3 wouldn’t suffice for web browsing?

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