> The research was tricky because we didn’t want to reach out to Namco for help too soon, instead planning to wow them with a close-to-finished doodle.
...and not at all because they'd see this as a copyright violation or make demands, no sir.
> The Michael Bay of doodles
...still no software engineer though.
I like how the cutesy haha-but-actually-no style we know too well of tech companies today was already bleeding through back then...