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Katamari Damacy but it's The Met collection

123 points • by thebigship • yesterday at 2:21 AM • 37 comments • view on HN

Comments

thepuglor • today at 11:54 AM

Every Katamari Damacy clone misses what made it so great: the transition between zoom levels. "I started so small and now I've sucked up everything on the planet!" The transitions between zoom levels was so well done in the original game, and none of these clones even attempt it.

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vunderba • yesterday at 3:43 AM

Nice job~~ Some feedback:

• Provide a toggle for the music. It sounds like it was procedurally generated by Claude Code. I understand CC was trying to give it a "Damacy vibe", but it just doesn't have any of the charm. I can still sing the very memorable original's theme despite not having played it in over two decades.

• The camera has a bit too much elasticity when you haven't accreted much on the ball. For whatever reason, good camera controls give even SOTA LLMs a surprising amount of grief. Might be worth a bit of manual tuning.

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viraptor • today at 11:12 AM

On Firefox mobile, the controls are way too sensitive. I could barely aim at things. Also the joystick indicator stays in place even though you can press and drag from anywhere.

The loading is extremely slow - I'm not sure I need all the objects loaded before selecting the first level.

Also I'm not sure if some textures didn't load, but the first level is just... almost empty with random things on the floor? It doesn't have any interesting surroundings. https://photos.app.goo.gl/cEnu76hb5JeJ3DhP7 If it's not an artefact of my phone, a Katari clone needs way more polish/scenery.

AdmiralAsshat • today at 5:11 PM

A worthy successor to Doom: The Gallery Experience [0]

[0] https://www.youtube.com/watch?v=1GPcr6O_Smk

pfdietz • today at 4:56 PM

Do I want to play this?

Nah.

Nah nah nah, nah nah, nah nah.

dwallin • today at 3:13 PM

What I would give for this to take place in an actual model of the Met. I bet you could pass an agent the floor maps of the met, along with some photos of the interior and get a pretty good recreation.

supersimpleguy • today at 2:21 PM

Neat little distraction! Thanks for sharing. Sorry about the absolutely dreadful people in these comments that cannot let themselves have an iota of fun without screaming how angry they are about it.

sloga • today at 3:02 PM

i loved katamari on xbox. >.>

feerfreeflight • today at 11:27 AM

Great work! Would love to see this extended to other museums and maybe architectural sites

codingdave • today at 12:05 PM

At this point, every web game I try starts with testing for one specific bug - if you right click while moving, does it screw up the movement so that you are still moving after you let up on WASD.

Yup. It does.

It is a cute idea. But the implementation is flawed.

And if the goal is to help people explore cultural artifacts, building a game that actually minimizes the importance of the artifacts, and literally just drives the player to squash them up into a great big ball might not be the best way to help people actually appreciate the items.

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Larrikin • today at 2:24 PM

Disappointed to find out there is still a Sackler wing from this game

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