Articulate and well spoken - I hope that through threads like these that especially tech newcomers discover that there are alternatives to the YC founder mentality of "growth at all costs". A more gradual approach that respects users is also better for founders. You may not retire at 35 with some big exit or raise, but why is that the goal anyway? Build something that respects your users and you can see yourself working on for 30 years, living comfortably and in moderation.
A minor tweak to The Parable of the Mexican Fisherman[1]:
The venture capitalist laughed and said, “That’s the best part. When the time was right, you would announce an IPO, and sell your company stock to the public and become very rich. You would make millions!”
“Millions – then what?”
[1] https://aliabdaal.com/newsletter/the-parable-of-the-mexican-...
>". A more gradual approach that respects users is also better for founders. You may not retire at 35 with some big exit or raise, but why is that the goal anyway?
Well, living on the other side of the pond: I get shuffled around and laid off every few years in the game industry and any savings I had got obliterated surviving in this not-recession as everyone around me gaslights me into telling me that "the economy is fine", while doing regular layoffs in nearly all sectors. And it's not like I have some sort of high respect for my craft by those who enjoy it either.
There's definitely a temptation to just sell out, find a huge buyout, and get out of the rat race so I can tinker to my heart's content on stuff I want to make. Not what "sells" or what some director wanted after 20 filters of HR, "focus groups, and other sales people get their hands on it. What integrity am I truly keeping in the former situation?
Of course, all this assumes I have the opportunity to sell out. Someone at that point is more than likely someone who was already in a trajectory to defy the typical 9-5 40 hour grind to begin with.