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bsboxe • today at 12:36 AM • 5 replies • view on HN

The input and output pricing per token remains the same between 2.5 and 2.6, although using their image pricing calculator shows a quadrupling of token usage at low and medium quality settings for 2.6. For e.g. at 1024x1024:

2.5 low, 196 tokens, $0.006

2.6 low, 823 tokens, $0.025

2.5 med, 439 tokens, $0.013

2.6 med, 1449 tokens, $0.043

Interestingly, higher quality settings show no change in token usage between the models.


Replies

pablonaj • today at 9:50 AM

Same results here, seems like a hidden price increase, hopefully they will still keep 2.5 running for some time.

bnmathm • today at 12:46 AM

Similar results for my workflow. And the Round art comes out significantly less round without prompt changes (more input tokens)

  Setting (1024x1024)   Tokens   Cost/image   Time
  2.5 medium              439     $0.014     12.0 s
  2.6 low                 824     $0.025      6.7 s
  2.6 medium            1,449     $0.044      7.9 s
  2.6 high              1,758     $0.053      8.9 s
piazz • today at 3:23 AM

same in my testing; super deceptive marketing here. it’s 3-4x the true cost of 2.5.

Output image tokens per image (2.5 Flare → 2.6 Flare / Sunburst)

low, 1024x1024: 196 → 824 (4.2x) medium, 1024x1024: 439 → 1,449 (3.3x) low, 1024x1536: 158 → 664 (4.2x) medium, 1024x1536: 343 → 1,132 (3.3x)

Same $30/1M output tokens on all three, so per image: low: $0.006 → $0.025 medium: $0.013 → $0.043

mrheosuper • today at 7:20 AM

from 800 to 1500 is barely 2.

from 200 to 450 is just a little over 2.

Nothing near "quadrupling"

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