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EmX_3000 • today at 1:43 AM • 2 replies • view on HN

By later times it seems this was tougher, I remember trying it with Ultima IX and utterly failing to locate a single relevant memory location after a solid week.


Replies

adzm • today at 1:27 PM

Not sure what game's save file it was, but I remember learning about big vs little endian this way. And before that, why I would suddenly get negative money if I made it too big!

daniel_rh • today at 1:50 AM

Ya especially with DRM or multiplayer lockdown measures.

But there is still a revolution where most game files are JSON or plain text (like that build list from Star Trek Armada 2).

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