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dspillett • today at 11:26 AM • 0 replies • view on HN

As the first paragraph says (“Drag one to carry it”) you can move them around to put them on/in the parts that you want to test their interactions with.

Other than respawning them as you scroll around, so one starts in an appropriate place as a test comes into view, and resetting them automatically, perhaps on a timer, there probably isn't a better way to properly show it off than that.