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lukebitts • today at 11:55 AM • 4 replies • view on HN

That's really cool! I burned some tokens trying to develop something similar but gave up halfway. A lot of people criticize Blender's UI but as someone who has been using blender for more than a decade now I just find it so elegant. Just the customizability itself is something I miss on most 3D software, if not all of them. Being able to just split screens and change their functionality, paired with the tabs for different workflows, it is a really good solution for a very complex software. I'd like to see a game engine with this much UI freedom.


Replies

foobarbecue • today at 12:32 PM

Do you think it's with trying to revive Blender Game Engine? Edit: just learned there's a fork https://upbge.org/

➕ show 1 reply
papa0101 • today at 2:33 PM

I still think Softimage|XSI was the best UI/UX that ever existed. Moving to Blender from it was... painful.

ppmpreetham • today at 2:01 PM

Hi, the creator of BUI here.

I do hate vibe coding. So I took a different approach for BUI.

Instead of asking the agent to decouple the UI, I asked it to remove all the parts which isn't a part of UI logic.

Turns out AI is pretty good at removing than generating.

0xdeadbeefbabe • today at 4:58 PM

[dead]