> the multiplayer-over-audio thing is a first for an RTS as far as I can tell
Because it's fun, but that's all it is. I had a class at university decades ago where the goal was to transmit data between two computers over audio (and the sound was unpleasant). It's not a novel idea, it's just not something that should be done other than for learning or fun.
In fact it was the first way most people accessed the internet back when it was new to the public!