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leecommamichael • today at 2:49 AM • 1 reply • view on HN

Rendering in this context means producing an element tree, or a textual description of one, which is capable of firing off many little (slow) allocations. The implication being that this will not scale to a large number of nodes without slogging the machine unduly.


Replies

chii • today at 5:21 AM

If it's in memory and off-screen, i think it won't be that slow even for many elements. The actual issue might be the garbage collection pauses, which might become noticeable.