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__m • today at 11:03 AM • 1 reply • view on HN

is it written in gdscript or c++/rust?


Replies

Benjamin_Dobell • today at 11:18 AM

Implementation is predominantly Rust, with TypeScript. I don't use GDScript at all.

I'm the current maintainer of GodotJS, although not its original creator. My games are built in TypeScript, and I use GDExtensions (typically C++) when something is performance critical, like the rendering for this project.