Depending on how low-level you're going, you don't even need to call brk.
My toy stop/copy GC and allocation routines just have this:
%define HEAP_SIZE (4 * 1024 * 1024 * 1024)
.section bss
;;
;; Two heaps so we can flip-flop between them
;;
heap_a:
resb HEAP_SIZE
heap_a_end:
heap_b:
resb HEAP_SIZE
heap_b_end:
Of course there are other syscalls involved in my compiler/runtime, but for memory allocations the static area sufficed for me.