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aenis • today at 4:30 AM • 2 replies • view on HN

I agree, but for some projects, that first vibed version is just about good enough and becomes the final version. I have a few things like that and it was nice not to have to bother.

For work stuff, I don't dare 'vibing' anything, and force myself through torturous design cycles and regular refactoring runs. But thats serious stuff with hundreds of thousands of users.

Btw. Fable 5.2 seems to burn through tokens with gusto. I ran my benchmark suite on it, added a complex feature to a hobby project (a gothic cathedral designer), and voila, 2 resets gone.


Replies

everforward • today at 12:25 PM

I think one-shorting avoids some of it because most of the project should still be in context.

I’ve noticed because I’ve been doing Clojure and turns are taking notably longer due to unit tests because it doesn’t really grok its own system anymore. It is like 20k LoC at this point with unit tests lol

vwolf • today at 5:43 AM

Which effort level did you use for that? (Will do my own tests with fable today)

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