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hypfer • today at 7:07 AM • 2 replies • view on HN

This is very humanizing. I like that.

Nicely done!

> Claude doesn’t have native audio input (yet), but it can run JavaScript and Python code that can analyze audio captured by a microphone.

LLMs can also do that with non-mic audio, btw. I had GLM (or was it qwen?) answer the question of "Why does the spotify version of the Metal Gear Rising" soundtrack sound so bad" - to great results.

Compared with the CD rips on archive.org, the noise floor was 27dB (!!!) higher, and, the whole thing was 10dB more compressed.

I cannot vouch for these specific numbers, but subtracting the good version from the bad one gave me a horrible delta wav file with lots to listen to, so there was definitely a _lot_ of difference.

It got the job done is what I want to say.


Replies

kawsper • today at 11:40 AM

Maybe I should try this.

I bought an album from Apple Music, it was “in flames - reroute to remain” an album I’m very fond of when growing up.

Turns out that the digital version just sounded like trash, it sounded very compressed, so I had to find a CD to rip.

Could be interesting to know how they butchered it.

solyin • today at 8:49 AM

Wait, can you share the results?