And how many people actually want to play games to the standard of the one featured in the article?
The creator's family enjoyed it, and that's great, but it's not going to become an indie hit any time soon.
Anyone who wants their game to be enjoyed by a lot of people is going to need to put in a lot of effort. It's basic competition really.
Not denying that- what Im saying is the effort with AI is several magnitudes less than without AI, and skips the learning of any actual skills.