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adrbn • today at 12:48 PM • 1 reply • view on HN

The why is in my post actually, BO2 never came out on Mac. On M chips you'd have to go through CrossOver and Rosetta, here it's native ARM64 so I can fix things and add stuff like split-screen, which the PC version never had. Fair point on the CrossOver benchmark, I haven't done it yet. I'll add a why section to the README, thanks.


Replies

alanfranz • today at 12:53 PM

Where did I complain about your post? I complained about the README.

Thanks for adding the Why in your readme, btw :-)

By the way, the why in the README is still unclear:

Your post says:

> see if I could make it work on my 2020 MacBook Pro

This seems to imply that it didn't work on the 2020 MacBook Pro (which I suppose is the M1)

> On Apple Silicon the usual way to play it is Wine or CrossOver on top of Rosetta 2, which translate the game while it runs

This is from the README. So, it was playable on M-series already? Just not natively? Then, what kind of benefits does your translator offer?

> so I can fix things and add stuff like split-screen, which the PC version never had

So THIS is the advantage? I'm not sure why this advantage would be limited to the ARM64 version BTW; cannot you patch the original?

That's the why I'm asking for, and that's where LLMs suck, and where you need to have your human brain & skills actually work.