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stingraycharles • today at 12:53 PM • 3 replies • view on HN

Isn’t this how these things are always done? Same with number of cores in a CPU, the higher core and lower core come from the same fabrication process, it’s just that the lower core CPU had more faulty cores that are disabled.


Replies

BeeOnRope • today at 1:00 PM

There's an aspect of that, but the primary reason for differences between various CPUs and GPUs which have the same underlying chip is product segmentation.

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mmo93 • today at 12:55 PM

Depends a lot on when its from in the product cycle, the yield at the end of production runs are usually so good that it turns into artificial product segmentation

amelius • today at 12:55 PM

Yes, that's why I question the approach here.

Testing hardware is a complicated matter (you can do a PhD on the topic), and nvidia probably does a better job at it than a hacker in their basement who thinks they can upgrade their GPU for free.

On the other hand ... perhaps a few bit errors is not a problem for AI workloads ... but they could also crash your system ...