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zokier • today at 8:55 AM • 2 replies • view on HN

How are you doing physics here, what is the physics engine based on? I checked Tiny.Sim on github and it said that it's has just 2d physics?

Thinking of it, pinball makes for a pretty good demo for physics engines


Replies

berkes • today at 10:12 AM

I'd imagine that pinball is essentially 2D. Maybe some lanes and ramps would affect gravity, but I can imagine the few Z-direction adjustments aren't worth simulating everything in 3D.

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sysrpl • today at 11:04 AM

I was writing my own 3D egnine at the start of the year. I eventually gave up and switch to Jolt in August.

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