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sergiotapia • yesterday at 5:33 PM • 6 replies • view on HN

On the one hand game preservation is a wonderful thing, a gift to humanity. It's the reason why I can play Eternal Sonata today on my computer in 4K instead of never again probably.

On the other hand, it's fucked up people are playing Ocarina of Time for free 2 days after launch.

What's the answer here?


Replies

RetroTechie • yesterday at 11:49 PM

1) Reasonable copyright duration. Long enough to give creators a chance to recoup their investment. Short enough to not get in the way of enriching the public domain. For games, something like 5..10 years should do. Books? Maybe a bit longer.

2) For creators: offer your products at a price & in a way such that for the vast majority of (potential) customers, your product is the most attractive. Jack up prices, add draconic DRM, and customers decide that pirates offer the better product. That's on you, not those pirates fault.

Failing that, Nintendo & co loose the moral high ground, and have no right to complain when people break DRM, distribute illegal copies to run on emulators etc.

Or maybe conclude that copyright laws don't serve the public, so maybe it's better to abandon / ignore the concept entirely.

Ohentis • yesterday at 10:28 PM

I don't really think it's fucked up. It's not something I participate in for various reasons, but you are never going to catch me feeling bad for any business as large as nintendo. I don't hate them or anything, but they're big enough that they don't need defenders.

haunter • yesterday at 5:36 PM

> On the other hand, it's fucked up people are playing Ocarina of Time for free 2 days after launch.

Yet most of those are not lost sales. They never even want to buy the game to begin with (most of them doesn't even have a Switch 2). Also as easy emulation gets nowadays it's still a "technical hurdle" for most people.

The game sold 5.2m copies in 4 days https://www.nintendo.co.jp/corporate/release/en/2026/261111....

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joquarky • yesterday at 8:35 PM

Copyright has overstepped its boundaries when we have to break it to preserve works that their own creators don't even care about until someone else starts to do their work for them.

drngdds • yesterday at 5:55 PM

It's actually insanely based that people are playing Ocarina of Time for free 2 days after launch. It's Nintendo, they don't need the money

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maxrecursion • yesterday at 6:15 PM

I'm glad another person has common sense. I love retro games so use emulators a lot. Even owning and collecting old games, the hardware breaks, so like you said, game preservation is amazing.

However, pirating brand new games sucks. The game industry itself and people's jobs rely on companies making a profit from the games they create.

Yes, Nintendo has a lot of money and is a huge company, they also have shitty legal practices, but they make great games and deserve to continue to make a profit on the huge investments they make in games.

Games are cheap compared to how expensive everything else has gotten. Just buy the damn games. There are so many other shitty companies you can pirate from, but most game companies aren't it.

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