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notaproton • yesterday at 8:30 PM • 2 replies • view on HN

It kind of makes sense opsec wise when you are on a network with adversaries though.

1) Others knowing knowing exactly which package you are downloading could give them a very clear way to fingerprint and target services you are running

2) HTTPS could allow you to potentially reduce your risk surface in a case where there is a bug in Steam's signature checker itself and someone sends a crafted payload instead of game files. Server validation would have prevented that. This has actually happened with apt before: CVE-2019-3462.

Odds are small, but I believe in DiD. I could imagine an attacker with nothing better to do could get up to this on say, a Uni's network.

And before you come at me with I should be using a VPN to protect against these scenarios, I do that already. This is about HTTPS being a sane default when possible.


Replies

teaearlgraycold • yesterday at 8:51 PM

But we're talking about an air filter, not a production server.

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sippingabonedry • yesterday at 8:41 PM

> fingerprint and target services

Or they could connect to the service.

> Server validation would have prevented that

No it wouldn't have. HTTPS does not ensure a server's contents are trustworthy.

> And before you come at me with I should be using a VPN to protect against these scenarios, I do that already

So you protect yourself from unlikely, irrelevant threats by... deliberately paying strangers to MiTM your traffic?

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