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toenail • yesterday at 11:12 AM • 1 reply • view on HN

The Amiga graphics chip had a palette of 4096 colors, you were just limited to 32 at the same time, or 64 with half bright tones, or more with chip/interrupt tricks. I doubt the latter was used on something like monkey island though.


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IncreasePosts • yesterday at 4:54 PM

IIRC with Amiga you had a large overall palette like 4096, and a limitation of 32 or 64 colors per scan line/row, but you could vary the colors per row from the overall palette

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