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pjmlpyesterday at 8:31 PM1 replyview on HN

Same with DirectX, if only COM actually had better tooling, instead of pick your adventure C++ framework, or first class support for .NET.


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flohofwoeyesterday at 9:49 PM

DXGI+D3D11 via C is actually fine and is close or even lower than Metalv1 when it comes to 'lines of code needed to get a triangle on screen". D3D12 is more boilerplate-heavy, but still not as bad as Vulkan.

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