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ericmcertoday at 5:12 PM3 repliesview on HN

Isn't it kind of misguided to approach this as men studying women and trying to make more things that appeal to them?

Video game distribution is insanely low friction. Last month the best selling game was Resident Evil (6m copies) and right alongside it you have a Slay the Spire 2 (3m copies) which is made and distributed by like... 15 people maybe?

I definitely don't think I could make a better game for women than women, so hopefully more girls get into playing and making games. It is definitely one of those areas where you have an opportunity to stand out from the 10,000 games that come out every day.


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something765478today at 5:25 PM

> Isn't it kind of misguided to approach this as men studying women and trying to make more things that appeal to them?

Why would it be misguided? There are plenty of works that are created by women that appeal to men (Harry Potter, Animorphs, Full Metal Alchemist), so I don't think there's anything wrong with men trying to make something that appeals to women.

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dleslietoday at 5:41 PM

I'm interested in helping my daughters discover content that appeals to them, and to do that I need to understand what it is about certain games that is appealing for them.

> I definitely don't think I could make a better game for women than women, so hopefully more girls get into playing and making games.

Some of my favourite game designers and authors are women. I don't think a creator needs to share the gender, sexuality, or ethnicity of their target audience in order to make games that appeal to that audience. They need to _observe and listen_.

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IncreasePoststoday at 5:19 PM

If we agree that women statistically have different preferences with regards to video games than men, wouldn't it also be reasonable to think that women might have difference preferences towards careers and hobbies than men?

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