logoalt Hacker News

eelinkitoday at 6:12 AM1 replyview on HN

You could take this even further and add triggers to see if your move is legal or not. Or delete row with a conflict when you capture a piece.


Replies

bob1029today at 3:55 PM

This is getting dangerously close to how some AAA MMORPGs handle[d] much of their logic and state management.

At the scales these games operate, enterprisey oracle clusters start to look like a pretty good solution if you don't already have some custom tech stack that perfectly solves the problem.

show 2 replies