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WhyNotHugotoday at 2:01 PM1 replyview on HN

> Valve basically failed to provide the business value for those studios.

For a studio selling their games via Steam, there is no benefit in making a Linux build.

Their clients still need Steam to run it, and there's no practical different between Steam creating a container with a dedicate Linux userspace or with a dedicated Proton setup.

The audience that REALLY cares whether the game is Linux-native or not is likely the audience that wouldn't want to use Steam.


Replies

pjmlptoday at 2:31 PM

Steam isn't the only store in town.

Actually, Valve could do an Apple and require native ports.

Using Proton to run Windows games is no different of using MAME, UAE,...