> It was denied because there are keys on the device that would leak if meta opened it up. (I'm not an android dev so I don't know the ins and outs of that)
Any idea what changed?
> neglect and stupidity from zuck meant that the portal was killed
Is Facebook really set up such that one person's whim is the single point of failure? Is there really no way for teams to progress projects with value somewhat independently?
> Is Facebook really set up such that one person's whim is the single point of failure?
When I was there (pre-Covid) it was sort of a worst-of-all-worlds situation, compared to other firms.
On the one hand, Zuck maintains an absolute majority of voting shares, so what he say literally goes, with the board having no real authority to rein him in. If your project is something he takes a direct interest in, you are automatically subject to his whims.
On the other, Meta highly values the idea that they are a pretty flat org with no centralised command and control structure. So if your project is not under the baleful gaze of Zuck, there's a good chance that nobody in the executive suite has any fucking idea what is going on in your part of the company.
Contrast this to Bezos-era Amazon, where Bezos would sometimes directly intervene in pet projects like the FirePhone, but the entire company has a strong reporting hierarchy, and executives are expected to maintain direct command-and-control at all times over their reports (i.e. when Bezos sent one of the dreaded question-mark emails, the entire management chain damn well better be able to get their story straight top-to-bottom by the end of day)
Is there any company set up so that the CEO's whim isn't a single point of failure?
> Is Facebook really set up such that one person's whim is the single point of failure?
It doesn't sound that surprising, does it?
I think it'd be pretty weird if people and teams inside a company go just go rogue against the CEO.
> Any idea what changed?
sadly, or fortunately I am not at facebook anymore, so I don't have the inside track on what changed.
> Is Facebook really set up such that one person's whim is the single point of failure?
Kinda. Zuck sets direction, and he has key interests. The thing that really makes him happy is cutting edge research and new features. The thing that passes him by completely is product experience. Oculus is a great example of that. The user experience was/is trash. the time to fun is/was too high and was for a long time. Carmak spent ages saying "we can't compete on hardware specs, we can compete on ecosystem and experience" he lost that argument.
Outside of zuck there are only a few areas that actually make decisions and communicate them properly, one is monetisation/advertising and the other is Infra planning. _Everything_ else relies on people churning initiatives and seeing what sticks. With loose coordination at the centre based on who know who and who manages to convince others that "this is a Zuck priority, or related to one"
It felt very much like having a Boy king. The Boy king liked playing with toys, and if you made a toy for the king you were in favour. The boring parts were handled by "evil advisors" who are there because they don;t threaten the king's power. Everyone around the boy king is there to gain favour.