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ValdikSSyesterday at 2:01 PM1 replyview on HN

You can read why people prefer 24 fps movies instead of high-fps ones.

I'm quite puzzled by the article. Animations in software are transitions, it should not be perfect in UI sense, because it might look weird to the human eye in this case.

I'd prefer motion blur to something crisp. This is the case of file picker example.


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eviksyesterday at 2:16 PM

You can also read why those people are misguided. But instead of doing the irrelevant art analogies again, go back to the article and cite a specific principle that is violated by blur.

It has a list:

> Now, what does it mean in practice?

Also, blur doesn't even look weird statically! And again, provide at least one example where it looks weird to our eyes

> This is the case of file picker example.

You also don't seem to understand what that example shows, the "blur/crisp" is not at issue here, it's, for example, "textedit" jumping on top of "where". Now explain what non-artistic human vision benefit there is to 2 words being drawn on top of one another in a UI transition instead of the first word disappearing completely before the second moves to its place.

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