I could see this being a great activity in a high school civics class. Very creative. One rule that tripped me up is:
> If two parties tie in a district, nobody wins it.
This isn't realistic as ties don't happen in practice in elections, and some party will end up representing it. But the spirit of the gerrymandering concept is conveyed well enough.
We did these sorts of exercises in my high school social studies class, in Ohio, back in 2002ish. I fear it may have been instructive to some of my classmates rather than warning them of the inherent evils.
Yes indeed, not super realistic, since it would never happen. but it does make for a more fun puzzle :)
There's a board game from a few years ago that I'd recommend for such a situation: https://boardgamegeek.com/boardgame/252997/mapmaker-the-gerr... - it was a kickstarter and available beyond that for a few years: https://www.kickstarter.com/projects/1639370584/mapmaker-the...
The designer diary: https://boardgamegeek.com/blog/1/blogpost/111646/designer-di...
We're three siblings from a gerrymandered district in Austin, Texas, and this is the story of how we designed a board game about gerrymandering — and ended up at the Supreme Court with 82 copies of Mapmaker: The Gerrymandering Game.
... and a review of it in context: https://civiceducator.org/review-mapmaker-gerrymandering/It's a major factor in today's puzzle, but it doesn't seem to come up as much in past puzzles. I think yesterday's is more fun and doesn't have the unrealism. https://gerrymandle.cc/game/2026-06-17
> This isn't realistic as ties don't happen in practice in elections, and some party will end up representing it.
Ties happen from time to time. Here's one I could find [1], and I recall one that I can't find maybe a decade ago in coastal northern california that they resolved by throwing dice.
[1] https://lostcoastoutpost.com/2024/dec/4/election-tie-blue-la...
In real-life, before the election there is a margin of error on the support of a bloc.
If you interpret a "tie" in this game as "either party could win within the margin of error", then it becomes a lot closer to solving the problem that gerrymandering algorithms try to solve in real life!