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jefc1111today at 10:35 AM4 repliesview on HN

Not being a big gamer, I can'comment with much authority. I've played a bunch of Modern Warfare(s) and Battlefields, and Squad. But they all feel pointless to me when ARMA 3 exists.

It's _so_ janky but in my mind way more immersive for reasons I just can't fully explain, though they are something to do with the fact that good comms is the key to fun and success. It's also got a pretty major learning curve...


Replies

ranger207today at 2:49 PM

COD/Battlefield and Arma are two different genres. Squad is somewhat in Arma's genre. I can't stand Arma's movement anymore. The closest thing I've found to the unique parts of Arma is Hell Let Loose

dijksterhuistoday at 3:59 PM

playing on a certain private server using sog:pf cdlc + the alive mod with a group of people who knew our shit was genuinely some of the most intense and immersive gaming experiences i have ever had.

you're pinned down as a 10 person group in a jungle clearing, everyone hunkering down behind some fallen down trees cos that's your only cover ... you're surrounded by enemy in all directions, the whole team is running low on ammo, tracer rounds flying over everyone's heads, your medic is wounded and trying to patch himself up ... you're trying to call in air support using only grids and compass bearing desperately hoping that you've got the grids right and the human pilots don't fuck it up and wipe out the whole team ... you've gotta try to organize some sort of extract helo in all of this mess, but chances are they'll get shot down if they try to extract you here ... suddenly mortar rounds start going off all around you because the ai have communicated your location back to the mortar installation you were trying to recon ...

as team lead, what do you do? what's your decision? how are we getting out of this mess? you don't get to think, there's no time to think, thinking is death. what do you do?

so fucking cool.

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RavSStoday at 12:42 PM

I agree. I've played Arma 3 for more than a whole decade now. Most of it comes down to the open large scale combined arms experience not being available in any other recent video game from a first/third person perspective. There's now Arma Reforger, but it understandably lacks content.

Tuna-Fishtoday at 10:44 AM

The community makes the game. The actual game is much less important.

The learning curve just acts as a filter that results in more like-minded people sticking with it.

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