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nfw2yesterday at 8:20 PM5 repliesview on HN

> Anything that you BUY needs to be your property.

This is obviously absurd as a universal rule. If I "buy" a night in a hotel room, I should own the hotel room? If I order a taxi, I should own the taxi? If I ride a bikeshare e-bike across town, I should own the bike?

Whether rent is appropriate or exploitative for a certain product or industry is a fair question, but to say renting should not exist as a concept at all for anything just doesn't work.


Replies

Groxxyesterday at 8:27 PM

Digital sales overwhelmingly use "buy" as the term in their UI, not "rent". Rental is a separate thing, and I don't think roughly anyone is saying rentals should not exist in any form.

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LocalHyesterday at 10:25 PM

Words like "buy" "own" and "purchase" have a specific connotation. These licenses upend that.

I am part of the Rock Band video game community. That scene is covered in the use of "buy" "own" "purchase" terminology. Now, granted, Harmonix went above and beyond when it came to ensure they had solid licenses, so even though today they've been delisting DLC because their original license to distribute the songs to new customers has begun lapsing, they also went way above and beyond to ensure that people who bought content in the Rock Band 1 days would still be able to play them across the whole same-console library, so much so that anyone who bought RB1/2/3 content on either Xbox 360 or PS3 were able to also play those songs on Rock Band 4 on Xbone and PS4. I think there might have been a small fee in some instances, like when exporting disc content to newer games, but outside of that they went far beyond what most companies do when handling licensing (and this is music licensing, one of the most notoriously hairy forms of licensing that one can do).

These licenses are also re-downloadable by anyone who "bought" them, at least until the platforms entirely shut down the legacy console access for re-download of content that was paid for. Fortunately, we as a community also have all of it preserved without the DRM in preparation for the day when you can no longer even re-download content you paid for. There are also tools that let you copy the content files directly from your console (where possible with or without mods) and convert or decrypt them yourself.

MyMemoryfailsyesterday at 8:35 PM

I think you misunderstood, the major issue is that companies are actually "renting", it's just at 100k words long terms of services where they redefine "purchase" as rental.

California has actually done something about this, you can longer claim that customers are "buying" when they're actually just renting.

If i claimed i sell a house for 500K but the in terms of sale redefine sale as rent the house for 500K and i can claim the property back anytime, that'd be crime yet it's somehow legal with digital goods.

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j1elotoday at 9:37 AM

What is becoming absurd is the inability of so many people to extrapolate the most obvious conclusions instead of reaching the most obtuse and unhelpful ones, which arguably takes more effort to do.

In all your examples you are buying a service, isn't it obvious? the counterpart of "products" in the phrase "products and services". And yes, you are buying the right of being entitled to receive it. Ideally, you should be able to sell and transfer that right, or gift it to someone else. And if the service is eventually cancelled before being delivered, a full refund for the price should be issued.

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wsveyesterday at 9:02 PM

All your examples make clear to the customer that their access is temporary and conditional on their continued and ongoing payment, and that ownership of the good/service is retained by the seller.

On the other hand, "buying a game" is given the guise of ownership, despite true ownership still being retained by the seller, obscured by the fact you're making a one-time payment. It'd be reasonable if the terminology used was "rent" or "subscribe" to a game with a periodic payment, but that's not what's advertised.

It is deceiving, unnecessary, and anti-consumer.

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