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gauntrtoday at 8:33 AM3 repliesview on HN

Apart from "I have fun working on this", which is always legit, what's the point and who's supposed to use it? What'd be the benefit using with or working on it over e.g. Godot, which is, imo, pretty much the open source way to go if you want more than an IDE and libs/code you'd use to make a game. It's also written in C# and offers GDScript as a more lightweight programming language with C# being ready to be used for when it's necessary.


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bob1029today at 8:50 AM

The benefit of engaging with a project like this is that you gain a very plausible set of excuses that can be leveraged when you find out that making the game is the actual hard part.

Firing up godot/unity/unreal eliminates an entire universe of reasons for why you haven't shipped more content today. Tools that "just work" can feel like brutal exposure when you don't have a creative vision to follow.

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severinotoday at 9:15 AM

> It's also written in C#

No, Godot is written in C++. You can use C# to code games, as well as GDScript or other languages.

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__mtoday at 9:36 AM

No successcull game engine is written in c#

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