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Jegberyesterday at 8:29 PM1 replyview on HN

Game behavior can be tied so closely to quirky hardware behavior that I doubt such a tool would be simple to create. You’d have to verify that your code produces the same hardware state. And different (ie more efficient) code almost by definition produces a different hardware state than the original code. Thus changing the game.


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qarl2yesterday at 10:42 PM

Really though? You have to try really hard to make your code that unstable - and well written code isn't that.

Seems more like voodoo.

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