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Benjamin_Dobell • yesterday at 9:59 PM • 2 replies • view on HN

A complete implementation of React in Godot:

https://react.breaka.club

Because I can. Well, let's be honest: because LLMs can. There's nothing particularly novel about this. It's just wiring a bunch of libraries together. Certainly would have been time consuming, but not difficult, strictly speaking, since all the heavy lifting is done by the libraries utilised.

Likely going to migrate https://breaka.club HUDs and editor UI to React since Godot control nodes are by no means impossible to work with, but somewhat cumbersome.

EDIT: Oh, will be open source like a lot of Breaka Club's other libraries very soon. Still optimising.


Replies

__m • today at 11:03 AM

is it written in gdscript or c++/rust?

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ivanjermakov • yesterday at 10:58 PM

First load took like 15s on iPhone 12 mini.

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