To illustrate why this is stupid, I will furnish two links to purchase Dark Souls 3 (PS4, 2016)
Ebay, to buy: $11 + shipping[0]
PS Store, to rent: $60[1]
I don't own a PS5, I do own a PS4 however and still buy physical copies of games - some of which of late have been secondhand from CeX - because 1. I don't like renting content, 2. I hate DRM, 3. physical copies are harder to censor.
Sony recently expunged copies of movies people had bought, so I honestly don't trust them not to do the same with games.
Also, they announced the closure of the PS3 store, so that's even less reason to trust that I won't be able to reobtain the games I've bought digitally in the future...
With this news, I have to wonder how much longer bluray will live.
Will we continue seeing new bluray releases of movies and TV shows for decades, or are their days numbered?
The loss of console gaming presumably removes a guaranteed revenue source that was keeping Bluray pressing plants alive.
Sales of DVDs and Bluray have been declining for years [1] [3]. Some people have been excited pushing the news that UHD bluray sales increased in 2025, [2] but that ignores the fact that the total optical sales still dropped.
[1] https://www.flatpanelshd.com/news.php?subaction=showfull&id=...
[2] https://www.flatpanelshd.com/news.php?subaction=showfull&id=...
[3] This article has a more complete graph: https://www.statsignificant.com/p/the-rise-fall-and-slight-r...
Well, if Nintendo and Microsoft go the same route (and sadly, I see that being almost inevitable at some point), that's probably the end of my interest in gaming as a whole. I generally refuse to 'rent' or 'license' things on a temporary basis, and have decided in this generation that every game I'll get for Switch 2 will be a physical game on cart version, without exception.
And the reasons for that are pretty simple. I like being able to resell games when done with them. I like being able to lend them to friends, or play them on as many consoles as I want. I like the idea of having something that companies (generally) can't remove due to licensing changes or an always online requirement.
This sort of change just feels like yet another step towards constantly renting rather than owning, or streaming games and media without any control over how or when you can use it.
Yes, phasing out physical discs is predatory. I'd like to also add that buying a console which can only run vetted games has already been predatory, and digital games are only the next natural step.
To play devil's advocate here, imagine a world where the exact opposite has occurred: physical media (CDs specifically) is the norm, and there's no DRM, so the raw data can be copied right off of it. In this world, scalpers scoop up all available inventory of physical media from local retailers, consumers pay a premium to them for the original product, the scalpers sell cheaper copies where the game binary has been modified to insert advertisements or mine cryptocurrency, out of the woodwork appears a cottage industry of companies offering services to modify game binaries and connect them to the ad networks and crypto exchanges. The scalper gets a cut, the gamer gets a cheaper game, everyone is happy.
My last unit was a PS2 many years ago. Back then you could bring your disc over to a friends house and play on their PS2. Is that still a thing people do?
> Sony's announcement follows Rockstar's announcement that Grand Theft Auto 6 will come with a download code in a box rather than a physical disc. It's a move that most notably stamps out second-hand reselling of a game.
This is the big point for me. If one buys a digital PlayStation game there's virtually no easy way to transfer it to another owner or sell it like one could do in past console generations. There will always be modding and ways to play game dumps, but it limits that level of "ownership" to those technically inclined to make it work.
Discs are less convenient so people have slowly moved to digital sales. This worked even better for console manufacturers, cheaper to drop that disc reader, and the second hand market is effectively dead which increases new game sales.
The side-effect most people didn't consider is that you never really own a digital copy. And the most relevant part is that you cannot transfer/sell a digital copy. For everything else around ownership I know I can count on Sony to still screw it up even with discs, like disabling a disc game with some online checks.
A lot of people - rightly - pilloried Stadia for requiring a subscription and forcing gamers to "buy" games. It turns out Stadia was 1.5 generations ahead of its time.
Google - give us Stadia 2 in 2027, you cowards.
Shutting down the stores on the PlayStation 3 and PS Vita, too.
https://blog.playstation.com/2026/07/01/an-update-on-playsta...
Discussion here: https://news.ycombinator.com/item?id=48745476
Sucks to see this right after the Studio Canal movie situation [1]. I won't be getting another PlayStation.
I have a PS4pro; technically I also already own a PS5 (kid-brother arrangement; not currently in my possession). When he gets his PS6, I'll get my PS5 back... then still keep the PS4 (always been offline: RDR2; GTA5; &c).
If Sony doesn't offer GTA6 on disc, offline: I'll sell the PS5, too. I just got a 5070Ti, so it's probably back to PC-MasterRace I'll go...
Reasons like this [Sony's 2028 disc-stop] are exactly why I won't be purchasing a PS6. At least (in Sony's defense) they're telling us oldtimers about this now, as opposed to on the day of [stopping disc retail sales].
This will hopefully backfire. As soon as there are no more physical copies of games available, Sony will run into the same situation that Apple is currently, which will make them a Gatekeeper in the EU. That will eventually mean that they need to open their platform for third-party-vendors. But, yeah. It will be bad for a few years at least, I'm afraid.
This move, executed when storage prices are as outrageous as they are? Again, class warfare is being waged one-sidedly.
In contrast, Nintendo's idea to sell physical games that are essentially transferrable keys seems like a much smarter compromise.
Part of the appeal for the Switch and Switch 2 is the stability of their resale market. It's easier to pay for a new game when you know you can get 50% of your money back on the used market.
Most games with retail copies drop in price soon after the hype window is over. They stay full launch retail price in the PSN store unless there is a "sale". Anti-consumerism at its finest.
This is an opportunity for MS to make a contrarian bet and keep supporting physical media. IMO they will benefit from acquiring gamers who want to keep using physical media.
Though, I think they will follow what Sony is doing.
They also changed the way DRM works for digital games purchased after March 2026. It used to be a permanent license at purchase time and is now a temporary license that requires online check for the duration of the refund period with the claimed reason of combating “refund fraud”.
It's pretty hard for me to believe that going through the trouble to set up an entirely new Playstation account, buy a game, refund it, and have the dedication to stay offline forever to keep the game could possibly have been a widespread behavior. It will obviously be easy for them to ratchet that into online check required every 30 days once the current thing is out of the news cycle: https://kotaku.com/playstation-drm-ps4-ps5-support-30-days-o...
I wonder if piracy will eventually fill for physical releases of movies and games. It might be a fun project to make an online store game work on blue ray with nice packaging...
In a few years Sony executives will be wondering why a portion of their consumer base decided to prioritize other forms of entertainment. I can speak for myself in that I’ve never upgraded past the PS3, and I feel no regrets about it.
Note related article yesterday: "Sony Deletes 551 Movies PlayStation Owners Paid For". Seems to be part of a general anti-ownership policy.
The lord giveth, and the lord taketh away. Blessed be the name of the lord.
I remember having a goal of eventually publishing on a Nintendo and/or PlayStation console, when I first got in to game dev. Now they've both gotten so far away from gaming as I knew it that I would be embarrassed to publish on either company's consoles.
Now my focus is to be able to publish high quality games that run well on those anbernic/miyoo/ayn-style handheld devices. Those things are actually priced for consumers and the ones that have card slots provide a method for physical media. And of course, using those as a floor, the games could always upscale for more powerful machines.
I'm just so tired of this continual march toward investor appeasement at the expense of the consumers. They're games. They're entertainment. For people to play. Not how I want them to play them; how people want to play them. People shouldn't have to have an account to play them. They shouldn't have to invest a month of rent to play them. They shouldn't have to worry about me revoking their ability to play them. It's just so frustrating to see how far we've gotten from "drop in a quarter and enjoy". The industry is in sad shape and getting sadder by the day.
That will put them in direct competition with Steam, though. Suddenly their cheaper console will result in way higher cost for the lifetime of the console.
Killing the used market is a very bad idea. Remember what happened with xbox?
Guess I’m throwing my PS5 out the window and going to PC. This war on physical media is ridiculous. Pretty soon they’re going to require us to buy the console but rent the controllers for the very low price of $79.99 a month.
I feel the physical disc died a long time ago, most games require heavy patching to fix bugs or download new content, or even in some cases download whole portions of the game, so they rely on PS servers to even function anyway. The only advantage they have is you can sell them or buy used.
I know there's a strong desire for physical media, but games are not the same as movies or music and haven't been for a long time.
Wow that doesn't sound great.
We won't own games anymore, we won't be able to sell/acquire used games, we won't be able to play disconnected.
I'm curious whether Nintendo will be following the same path.
I bet people who bought the PS5 with a disc reader will be really happy...
I hope for the EU to come after Sony. Before you could argue that you could buy games as a disc and just play them. It of course was a monopoly before, but now it is pretty clear
i’m a console gamer from 10+ years, bear my stupid question
isn’t this the same with steam? can i buy a game on steam and copy and use it on another pc i own without downloading it from steam again?
Gaming is in a really tough spot right now, and it's not being made easier by the drain AI has put on chip and RAM prices. It's absolutely insane that Sony and Microsoft have had to raise prices on their years-old consoles.
This sucks. It’s better to have physical copies for retro gaming down the road
Haven’t bought a physical game in at least 15 years (because of Steam). I do wonder how many people still buy physical copies these days.
Not sure what the sales are like on PS but at least on Steam you can find great deals for the digital copies as well. (You lose the reselling though)
They want this even more than they want $100 games. Rockstar not shipping discs for GTA6 and PlayStation ending disc production is the perfect two pronged approach.
Honestly gamers have been stomaching this for decades with Steam so Sony wants in on some of that sweet sweet action as well.
That ship sailed and was sunk many years ago. I'll educate my kid to play real games from decades ago, and if he really wants to rent games he can work his ass off to buy them.
Same reason I prefer GoG over Steam -- at least I can download the installers and store them, and there is no string attached.
I wonder if this signals anything about Sony's attitude to blu-ray movies. Aside from games one of the reasons their consoles have sold well is because they've been excellent physical media players. The PS2 for DVDs and the PS3 onwards for blu-ray.
If I remember well PS3 was during the period where blu-ray lasers were production constrained and more expensive with Sony prioritizing their own devices, so the console was price and availability competitive against dedicated disc players by third parties. And the PS3 had pretty long term update/support. I'm fairly sure that had an impact on the financial side as it was in the era when console hardware was subsidized on the expectation they'd get a slice of game sales, except those consoles bought for primarily for movies didn't reimburse them so well.
I've reached an age where I don't actually buy games anymore, I just load up my wishlist with games and between Christmas, birthday and fathers day I get all the games I will care to play for the year. My wife, parents, extended family likes being able to buy me a physical gift, wrap it, and hand it to me. I understand that this is just getting rid of the disc and keeping the box, but pretty soon there's gonna be no box either, and I know my wife will hate the idea of just handing me a gift card on special days. I just hate how all physical products are evaporating.
This didn't age well : https://www.youtube.com/watch?v=kWSIFh8ICaA
Wow. Looks like I'll be skipping the PS6 and exclusively gaming on PC.
I really don't understand their thinking here. Sure they want more money, I get that.
But 'physical media' is one of the reasons why a lot o people make a distinction between PC and console games. Removing this will make it easier for consumers to compare a PS5 to a Steam machine, and I don't think that is a good thing for Sony.
I wonder why Sony or Microsoft don't try to 'game' the used market by becoming the used marketplace for virtual copies. They can charge a commission for every game that changes hands.
I'm done with companies whose only goal is maximization of profit via manipulative, engineered outcomes.
Never been happier that I've turned into a retro-gamer. This is more the result of being old than a principled stance, but never the less. Increasingly I don't view myself as actually owning anything that connects to the internet. Minecraft is delightful on my disconnected Xbox-360, thanks. Nobody can break it by forcing an update or shutting down a server.
This was bound to happen. I’ve long suspected the #1 reason physical games exist was to placate a few big retailers like Best Buy and Walmart and Target so they’d continue to carry the console.
Clearly that’s no longer necessary. Download-only retail boxes or gift cards or whatever are enough.
I know some people really care about physical releases, but I think the writing has been on the wall for years that this was coming.
The Sony that has just proved you can't trust them to maintain access to the digital content they "sold" you right?
<Unplugs PS5>
I have a PlayStation and I exclusively buy my games via discs. On the other hand, these days I exclusively buy computer games via digital download (mostly via Steam). I have more consumer confidence that digital games on my computer will remain accessible vs games on my console, maybe because Sony controls the entire console ecosystem.
Interesting timing to announce this at around the same time as the PS3 digital store is discontinued signaling that digital only doesn't last as long as physical.
My old Nintendo Wii is modified with homebrew software that keeps alive some otherwise inaccessible features since Nintendo shut off their servers. I hope the community can do similar for newer consoles when they reach the end of their life.
One of the major reasons I upgraded to ps5 was because it would also allow me to play blu-ray movies.
If the PS6 comes out with no disc player at all, not a chance I buy it.
Also, that's a definite middle finger to second hand and physical stores then ? Hoping MS will make a bet in the opposite direction (but I don't see it) and the players will follow..
The PSN store does have sales often and digital games can be up to 90% off even AAA titles. This news has me wondering how the supply of used physical copies drives game prices lower. It's possible that eliminating physical releases gives Sony the pricing power to eliminate sales, or at least cut back from the huge sales they do currently.
Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orphaned games from long-dead companies while the DMCA makes it illegal to remove DRM.
We simply have no way to preserve games.